Wield an array of lethal weapons, including classics such as the Super Shotgun and BFG, or powerful new ones such as the Holy Water Pistol! Take control of a Sentry Bot to kill your enemies from safety, or to scout dangerous areas! Zoom in with a scoped Assault Rifle and go for a headshot!īuild your characters power level through experience points earned by killing monsters! Use treadmills, armor repair stations, and target practice machines to boost your skills even further! Still need an advantage in combat? Use Nano Drinks to bestow abilities such as health regeneration, fire immunity, poisoned weapons, or extra speed! Purchase resources from vending machines, or scrounge what you can from the corpses of defeated monsters!
Interact with other survivors of the invasion to get information about your environment and solve puzzles, but bewarenot all of them can be trusted! The fate of all humanity is at stake!Ĭhoose one of three different characters and get ready to battle through hordes of deadly monsters, including returning favorites such as the Pinky, Cacodemon, and Revenant, as well as new threats like the Sawcubus and Sentinel! Battle towering bosses such as the Cyberdemon, Spider Mastermind, or the Pinkinator! Now, you must fight to survive, and try to stop the invasionand uncover the truthby any means available. Mysterious scientists conspire against you. The forces of Hell itself have taken hold of the station and its inhabitants! Zombies and demonic monsters roam the halls, killing all who cross their path. I was very excited about doing a really-designed-for-the-iPhone first person shooter, but at this point I am positive that I don't have the time available for it.Hell has returned! Prepare yourself for DOOM II RPG for the iPhone, the sequel to id Softwares hit turn based mobile game Doom RPG.Ī mysterious distress signal calls your teamtwo hardened Marines and a rookie scientistto a Union Aerospace Corporation research facility on Earths Moon, but you were unprepared for what awaits you. "I want to work on a Rage themed game to coincide with Rage's release, but we don't have a firm direction or team chosen for it. If they are well received, we will probably bring over the Orcs & Elves games as well." The real-time FPS games are never going to be enjoyable for a lot of people, and the turn based RPG games are pretty neat in many regards.
I'm not sure exactly what game I would like to do with it, so it might be a 500 mb free gee-whiz app." He continued to state, "The idMobile team is finishing up the last of the BREW versions of Doom 2 RPG, and work has started on an iPhone specific version, similar to the Wolfenstein RPG release. I also very much want to make at least a tech demo that can run media created with a version of our idTech 5 megatexture content creation pipeline. I doubt I will be able to personally open Xcode again for a few months, but I do plan on trying to work out a good touch interface for Quake Classic and the later 6DOF (six degrees of freedom) games. On the subject of other id games finding their way to the iPhone he said, "We have two people at Id that are going to be dedicated to iPhone work. At this point, we do not plan on making free lite versions of future products, since we didn't notice anything worth the effort with Wolfenstein, and other developers have reported similar findings." Everything is still an experiment for us on the iPhone, and we are learning lessons with each product. "We do read all the reviews in the App store," he stated, "and we do plan on supporting Doom Classic with updates.
In a blog post regarding the release and ongoing support of Doom Classic on the iPhone, Id Software technical director John Carmack shared his musings on possible future projects for the device.